The aftermath of “Design your own inclusive research” game at UX London 2022, based on the feedback kindly shared by 35 awesome participants 🙏

Inclusive research study.pdf

❤️ People enjoyed


“...everything! the thought provoking tactile game was very challenging and eye opening!”

💡Change needed


”...could not hear the others speaking - needed audience mic”

🌼 The impact


”[One thing I’ll do differently is] consider more things when setting up a research activity! Thank you”

<aside> 💡 Here go my slides from the day:

Aleks Melnikova - Inclusive Research Design - UXLondon2022.pdf

</aside>

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Separate heartfelt thank you to the wonderful designer who has made the cards and the board possible, despite all odds, print deadlines, and massive amount of stress, and who kept me honest throughout the process: extremely talented Ilaria Oberto ❤️ Love working with you.

Ask me anything:

Aleksandra Melnikova - Head of Experience Design - Inviqa | LinkedIn